Official Doc: Modifiers | 官方文档:修改值
Modifiers listed here are recognied by the game, but not necessarily used in any context.
The listed decimal places is for display only. All numbers support up to 3 decimal places.
Table of Content
- aggressive
- ai
- air
- army
- autonomy
- country
- defensive
- government_in_exile
- intelligence_agency
- military_advancements
- naval
- peace
- politics
- state
- unit_leader
- war_production
Modifiers for scope aggressive
- annex_cost_factor
- army_armor_attack_factor
- army_armor_speed_factor
- army_artillery_attack_factor
- army_attack_against_major_factor
- army_attack_against_minor_factor
- army_attack_factor
- army_core_attack_factor
- army_infantry_attack_factor
- army_morale
- army_morale_factor
- army_org
- army_org_factor
- attrition
- attrition_for_controller
- breakthrough_factor
- carrier_capacity_penalty_reduction
- carrier_traffic
- cavalry_attack_factor
- combat_width_factor
- convoy_raiding_efficiency_factor
- coordination_bonus
- decryption
- decryption_factor
- enemy_declare_war_tension
- enemy_justify_war_goal_time
- fighter_sortie_efficiency
- ground_attack
- ground_attack_factor
- heat_attrition
- heat_attrition_factor
- justify_war_goal_time
- justify_war_goal_when_in_major_war_time
- land_night_attack
- max_planning
- max_planning_factor
- max_training
- mechanized_attack_factor
- motorized_attack_factor
- naval_critical_score_chance_factor
- naval_damage_factor
- naval_enemy_fleet_size_ratio_penalty_factor
- naval_enemy_positioning_in_initial_attack
- naval_has_potf_in_combat_attack
- naval_has_potf_in_combat_defense
- naval_hit_chance
- naval_invasion_planning_bonus_speed
- naval_night_attack
- naval_strike
- naval_torpedo_cooldown_factor
- naval_torpedo_hit_chance_factor
- naval_torpedo_screen_penetration_factor
- navy_capital_ship_attack_factor
- navy_carrier_air_agility_factor
- navy_carrier_air_attack_factor
- navy_carrier_air_targetting_factor
- navy_screen_attack_factor
- navy_submarine_attack_factor
- no_supply_grace
- offence
- org_loss_when_moving
- out_of_supply_factor
- planning_speed
- pocket_penalty
- port_strike
- rocket_attack_factor
- sortie_efficiency
- special_forces_attack_factor
- special_forces_no_supply_grace
- special_forces_out_of_supply_factor
- strike_force_movement_org_loss
- submarine_attack
- supply_combat_penalties_on_core_factor
- supply_consumption_factor
- training_time_factor
- winter_attrition
- winter_attrition_factor
Modifiers for scope ai
- ai_badass_factor
- ai_call_ally_desire_factor
- ai_desired_divisions_factor
- ai_focus_aggressive_factor
- ai_focus_aviation_factor
- ai_focus_defense_factor
- ai_focus_military_advancements_factor
- ai_focus_military_equipment_factor
- ai_focus_naval_air_factor
- ai_focus_naval_factor
- ai_focus_peaceful_factor
- ai_focus_war_production_factor
- ai_get_ally_desire_factor
- ai_join_ally_desire_factor
- ai_license_acceptance
Modifiers for scope air
- air_accidents
- air_accidents_factor
- air_ace_bonuses_factor
- air_ace_generation_chance_factor
- air_advisor_cost_factor
- air_agility_factor
- air_air_superiority_agility_factor
- air_air_superiority_attack_factor
- air_air_superiority_defence_factor
- air_attack_factor
- air_bombing_targetting
- air_carrier_night_penalty_reduction_factor
- air_cas_efficiency
- air_cas_present_factor
- air_close_air_support_agility_factor
- air_close_air_support_attack_factor
- air_close_air_support_defence_factor
- air_close_air_support_org_damage_factor
- air_defence_factor
- air_detection
- air_escort_efficiency
- air_fuel_consumption_factor
- air_home_defence_factor
- air_intercept_efficiency
- air_interception_agility_factor
- air_interception_attack_factor
- air_interception_defence_factor
- air_interception_detect_factor
- air_manpower_requirement_factor
- air_maximum_speed_factor
- air_mission_efficiency
- air_mission_xp_gain_factor
- air_nav_efficiency
- air_night_penalty
- air_paradrop_agility_factor
- air_paradrop_attack_factor
- air_paradrop_defence_factor
- air_power_projection_factor
- air_range_factor
- air_strategic_bomber_agility_factor
- air_strategic_bomber_attack_factor
- air_strategic_bomber_bombing_factor
- air_strategic_bomber_defence_factor
- air_strategic_bomber_night_penalty
- air_superiority_detect_factor
- air_superiority_efficiency
- air_training_xp_gain_factor
- air_untrained_pilots_penalty_factor
- air_weather_penalty
- air_wing_xp_loss_when_killed_factor
- army_bonus_air_superiority_factor
- carrier_night_traffic
- enemy_army_bonus_air_superiority_factor
- experience_gain_air
- experience_gain_air_factor
- ground_attack
- ground_attack_factor
- mines_planting_by_air_factor
- mines_sweeping_by_air_factor
- modifier_enemy_port_superiority_limit
- naval_strike_agility_factor
- naval_strike_attack_factor
- naval_strike_targetting_factor
- navy_weather_penalty
- strategic_bomb_visibility
Modifiers for scope army
- acclimatization_cold_climate_gain_factor
- acclimatization_hot_climate_gain_factor
- air_superiority_bonus_in_combat
- armor_factor
- army_advisor_cost_factor
- army_armor_attack_factor
- army_armor_defence_factor
- army_armor_speed_factor
- army_artillery_attack_factor
- army_artillery_defence_factor
- army_attack_against_major_factor
- army_attack_against_minor_factor
- army_attack_factor
- army_attack_speed_factor
- army_breakthrough_against_major_factor
- army_breakthrough_against_minor_factor
- army_core_attack_factor
- army_core_defence_factor
- army_defence_against_major_factor
- army_defence_against_minor_factor
- army_defence_factor
- army_fuel_capacity_factor
- army_fuel_consumption_factor
- army_infantry_attack_factor
- army_infantry_defence_factor
- army_morale
- army_morale_factor
- army_org
- army_org_factor
- army_org_regain
- army_speed_factor
- army_speed_factor_for_controller
- army_strength_factor
- assign_army_leader_cp_cost
- attack_bonus_against
- attack_bonus_against_cores
- attrition
- attrition_for_controller
- breakthrough_bonus_against
- breakthrough_factor
- cas_damage_reduction
- cavalry_attack_factor
- cavalry_defence_factor
- combat_width_factor
- coordination_bonus
- defence
- defense_bonus_against
- dig_in_speed
- dig_in_speed_factor
- disable_strategic_redeployment
- disable_strategic_redeployment_for_controller
- dont_lose_dig_in_on_attack
- experience_gain_army
- experience_gain_army_factor
- experience_gain_army_unit
- experience_gain_army_unit_factor
- extra_marine_supply_grace
- extra_paratrooper_supply_grace
- female_random_army_leader_chance
- heat_attrition
- heat_attrition_factor
- land_night_attack
- local_org_regain
- max_commander_army_size
- max_dig_in
- max_dig_in_factor
- max_planning
- max_planning_factor
- max_training
- mechanized_attack_factor
- mechanized_defence_factor
- motorized_attack_factor
- motorized_defence_factor
- naval_invasion_planning_bonus_speed
- no_supply_grace
- offence
- org_loss_at_low_org_factor
- org_loss_when_moving
- out_of_supply_factor
- planning_speed
- pocket_penalty
- recon_factor
- recon_factor_while_entrenched
- rocket_attack_factor
- shore_bombardment_bonus
- special_forces_attack_factor
- special_forces_cap
- special_forces_defence_factor
- special_forces_min
- special_forces_no_supply_grace
- special_forces_out_of_supply_factor
- special_forces_training_time_factor
- supply_combat_penalties_on_core_factor
- supply_consumption_factor
- terrain_penalty_reduction
- terrain_trait_xp_gain_factor
- training_time_army
- training_time_army_factor
- training_time_factor
- unit_upkeep_attrition_factor
- winter_attrition
- winter_attrition_factor
Modifiers for scope autonomy
- autonomy_gain
- autonomy_gain_global_factor
- autonomy_gain_ll_to_overlord
- autonomy_gain_ll_to_overlord_factor
- autonomy_gain_ll_to_subject
- autonomy_gain_ll_to_subject_factor
- autonomy_gain_trade
- autonomy_gain_trade_factor
- autonomy_gain_warscore
- autonomy_gain_warscore_factor
- autonomy_manpower_share
- can_master_build_for_us
- cic_to_overlord_factor
- extra_trade_to_overlord_factor
- license_subject_master_purchase_cost
- master_build_autonomy_factor
- mic_to_overlord_factor
- overlord_trade_cost_factor
- subjects_autonomy_gain
Modifiers for scope country
- agency_upgrade_time
- air_doctrine_cost_factor
- air_equipment_upgrade_xp_cost
- air_volunteer_cap
- airforce_intel_to_others
- army_intel_to_others
- assign_army_leader_cp_cost
- assign_navy_leader_cp_cost
- base_fuel_gain
- base_fuel_gain_factor
- choose_preferred_tactics_cost
- cic_to_target_factor
- civil_war_involvement_tension
- civilian_factory_use
- civilian_intel_to_others
- command_abilities_cost_factor
- command_power_gain
- command_power_gain_mult
- compliance_gain
- compliance_growth
- compliance_growth_on_our_occupied_states
- conscription
- conscription_factor
- consumer_goods_factor
- conversion_cost_civ_to_mil_factor
- conversion_cost_mil_to_civ_factor
- critical_receive_chance
- decryption
- decryption_factor
- defensive_war_stability_factor
- disabled_ideas
- encryption
- encryption_factor
- enemy_declare_war_tension
- enemy_justify_war_goal_time
- enemy_operative_capture_chance_factor
- enemy_operative_detection_chance
- enemy_operative_detection_chance_factor
- enemy_operative_detection_chance_factor_over_occupied_tag
- enemy_operative_detection_chance_over_occupied_tag
- enemy_operative_forced_into_hiding_time_factor
- enemy_operative_harmed_time_factor
- enemy_operative_intel_extraction_rate
- enemy_spy_negative_status_factor
- equipment_capture
- equipment_capture_factor
- equipment_conversion_speed
- equipment_upgrade_xp_cost
- exiled_government_weekly_manpower
- experience_loss_factor
- extra_trade_to_target_factor
- faction_trade_opinion_factor
- female_random_admiral_chance
- female_random_army_leader_chance
- female_random_country_leader_chance
- female_random_operative_chance
- floating_harbor_duration
- floating_harbor_range
- floating_harbor_supply
- forced_surrender_limit
- foreign_subversive_activites
- fuel_cost
- fuel_gain
- fuel_gain_factor
- fuel_gain_factor_from_states
- fuel_gain_from_states
- generate_wargoal_tension
- generate_wargoal_tension_against
- global_building_slots
- global_building_slots_factor
- guarantee_cost
- guarantee_tension
- improve_relations_maintain_cost_factor
- industrial_capacity_dockyard
- industrial_capacity_factory
- industry_air_damage_factor
- industry_free_repair_factor
- industry_repair_factor
- initiative_factor
- intel_from_combat_factor
- intel_network_gain
- intel_network_gain_factor
- join_faction_tension
- justify_war_goal_time
- justify_war_goal_when_in_major_war_time
- land_doctrine_cost_factor
- land_equipment_upgrade_xp_cost
- land_reinforce_rate
- lend_lease_tension
- license_air_purchase_cost
- license_anti_tank_eq_cost_factor
- license_anti_tank_eq_production_speed_factor
- license_anti_tank_eq_tech_difference_speed_factor
- license_armor_purchase_cost
- license_artillery_eq_cost_factor
- license_artillery_eq_production_speed_factor
- license_artillery_eq_tech_difference_speed_factor
- license_infantry_eq_cost_factor
- license_infantry_eq_production_speed_factor
- license_infantry_eq_tech_difference_speed_factor
- license_infantry_purchase_cost
- license_light_tank_eq_cost_factor
- license_light_tank_eq_production_speed_factor
- license_light_tank_eq_tech_difference_speed_factor
- license_naval_purchase_cost
- license_production_speed
- license_purchase_cost
- license_tech_difference_speed
- line_change_production_efficiency_factor
- max_command_power
- max_command_power_mult
- max_fuel
- max_fuel_building
- max_fuel_factor
- max_surrender_limit_offset
- mic_to_target_factor
- min_export
- minimum_training_level
- modifier_enemy_port_superiority_limit
- monthly_population
- naval_doctrine_cost_factor
- naval_equipment_upgrade_xp_cost
- navy_intel_to_others
- navy_refit_ic_cost
- navy_refit_speed
- no_compliance_gain
- nuclear_production
- nuclear_production_factor
- occupation_cost
- offensive_war_stability_factor
- opinion_gain_monthly
- opinion_gain_monthly_factor
- opinion_gain_monthly_same_ideology
- opinion_gain_monthly_same_ideology_factor
- own_operative_capture_chance_factor
- own_operative_detection_chance
- own_operative_detection_chance_factor
- own_operative_forced_into_hiding_time_factor
- own_operative_harmed_time_factor
- own_operative_intel_extraction_rate
- party_popularity_stability_factor
- political_power_cost
- political_power_factor
- political_power_gain
- production_factory_efficiency_gain_factor
- production_factory_max_efficiency_factor
- production_factory_start_efficiency_factor
- production_lack_of_resource_penalty_factor
- production_oil_factor
- production_speed_buildings_factor
- railway_gun_bombardment_factor
- refit_ic_cost
- refit_speed
- repair_speed_factor
- request_lease_tension
- required_garrison_factor
- research_sharing_per_country_bonus
- research_sharing_per_country_bonus_factor
- research_speed_factor
- resistance_activity
- resistance_damage_to_garrison
- resistance_damage_to_garrison_on_our_occupied_states
- resistance_decay
- resistance_decay_on_our_occupied_states
- resistance_garrison_penetration_chance
- resistance_growth
- resistance_growth_on_our_occupied_states
- resistance_target
- resistance_target_on_our_occupied_states
- screening_without_screens
- send_volunteer_divisions_required
- send_volunteer_factor
- send_volunteer_size
- send_volunteers_tension
- stability_factor
- stability_weekly
- stability_weekly_factor
- starting_compliance
- subversive_activites_upkeep
- supply_factor
- supply_node_range
- surrender_limit
- tech_air_damage_factor
- terrain_trait_xp_gain_factor
- trade_cost_for_target_factor
- trade_opinion_factor
- truck_attrition
- truck_attrition_factor
- unit_leader_as_advisor_cp_cost_factor
- war_stability_factor
- war_support_factor
- war_support_weekly
- war_support_weekly_factor
- weekly_manpower
Modifiers for scope defensive
- armor_factor
- army_armor_defence_factor
- army_artillery_defence_factor
- army_breakthrough_against_major_factor
- army_breakthrough_against_minor_factor
- army_core_defence_factor
- army_defence_against_major_factor
- army_defence_against_minor_factor
- army_defence_factor
- army_infantry_defence_factor
- army_morale
- army_morale_factor
- army_org
- army_org_factor
- attrition
- attrition_for_controller
- cavalry_defence_factor
- convoy_escort_efficiency
- convoy_retreat_speed
- defence
- dig_in_speed
- dig_in_speed_factor
- dont_lose_dig_in_on_attack
- encryption
- encryption_factor
- guarantee_tension
- local_intel_to_enemies
- max_dig_in
- max_dig_in_factor
- mechanized_defence_factor
- motorized_defence_factor
- naval_retreat_chance
- naval_retreat_chance_after_initial_combat
- naval_retreat_speed
- naval_retreat_speed_after_initial_combat
- navy_capital_ship_defence_factor
- navy_screen_defence_factor
- navy_submarine_defence_factor
- navy_submarine_detection_factor
- puppet_cost_factor
- recon_factor
- recon_factor_while_entrenched
- send_volunteers_tension
- special_forces_defence_factor
- static_anti_air_damage_factor
- static_anti_air_hit_chance_factor
- sub_retreat_speed
- supply_consumption_factor
- terrain_penalty_reduction
Modifiers for scope government_in_exile
- dockyard_donations
- exile_manpower_factor
- industrial_factory_donations
- legitimacy_daily
- legitimacy_gain_factor
- military_factory_donations
- targeted_legitimacy_daily
Modifiers for scope intelligence_agency
- airforce_intel_decryption_bonus
- airforce_intel_factor
- army_intel_decryption_bonus
- army_intel_factor
- boost_ideology_mission_factor
- boost_resistance_factor
- civilian_intel_decryption_bonus
- civilian_intel_factor
- commando_trait_chance_factor
- control_trade_mission_factor
- crypto_department_enabled
- crypto_strength
- decryption_power
- decryption_power_factor
- defense_impact_on_blueprint_stealing
- diplomatic_pressure_mission_factor
- enemy_operative_recruitment_chance
- female_random_operative_chance
- intel_from_operatives_factor
- intel_network_gain
- intel_network_gain_factor
- intelligence_agency_defense
- navy_intel_decryption_bonus
- navy_intel_factor
- new_operative_slot_bonus
- occupied_operative_recruitment_chance
- operative_death_on_capture_chance
- operative_slot
- propaganda_mission_factor
- root_out_resistance_effectiveness_factor
- target_sabotage_factor
Modifiers for scope military_advancements
- experience_gain_army
- experience_gain_army_factor
- experience_gain_army_unit
- experience_gain_army_unit_factor
- experience_gain_factor
- experience_gain_navy
- experience_gain_navy_factor
- experience_gain_navy_unit
- experience_gain_navy_unit_factor
- research_speed_factor
Modifiers for scope naval
- amphibious_invasion
- amphibious_invasion_defence
- assign_navy_leader_cp_cost
- carrier_capacity_penalty_reduction
- carrier_traffic
- convoy_escort_efficiency
- convoy_raiding_efficiency_factor
- convoy_retreat_speed
- critical_receive_chance
- experience_gain_navy
- experience_gain_navy_factor
- experience_gain_navy_unit
- experience_gain_navy_unit_factor
- female_random_admiral_chance
- fighter_sortie_efficiency
- invasion_preparation
- mines_planting_by_fleets_factor
- mines_sweeping_by_fleets_factor
- naval_accidents_chance
- naval_attrition
- naval_coordination
- naval_critical_effect_factor
- naval_critical_score_chance_factor
- naval_damage_factor
- naval_defense_factor
- naval_detection
- naval_enemy_fleet_size_ratio_penalty_factor
- naval_enemy_positioning_in_initial_attack
- naval_enemy_retreat_chance
- naval_has_potf_in_combat_attack
- naval_has_potf_in_combat_defense
- naval_hit_chance
- naval_invasion_capacity
- naval_invasion_penalty
- naval_mine_hit_chance
- naval_mines_damage_factor
- naval_mines_effect_reduction
- naval_morale
- naval_morale_factor
- naval_night_attack
- naval_retreat_chance
- naval_retreat_chance_after_initial_combat
- naval_retreat_speed
- naval_retreat_speed_after_initial_combat
- naval_speed_factor
- naval_strike
- naval_torpedo_cooldown_factor
- naval_torpedo_hit_chance_factor
- naval_torpedo_reveal_chance_factor
- naval_torpedo_screen_penetration_factor
- navy_advisor_cost_factor
- navy_anti_air_attack
- navy_anti_air_attack_factor
- navy_capital_ship_attack_factor
- navy_capital_ship_defence_factor
- navy_carrier_air_agility_factor
- navy_carrier_air_attack_factor
- navy_carrier_air_targetting_factor
- navy_casualty_on_hit
- navy_casualty_on_sink
- navy_fuel_consumption_factor
- navy_max_range
- navy_max_range_factor
- navy_org
- navy_org_factor
- navy_screen_attack_factor
- navy_screen_defence_factor
- navy_submarine_attack_factor
- navy_submarine_defence_factor
- navy_submarine_detection_factor
- navy_visibility
- night_spotting_chance
- port_strike
- positioning
- repair_speed_factor
- screening_efficiency
- screening_without_screens
- ships_at_battle_start
- sortie_efficiency
- spotting_chance
- strike_force_movement_org_loss
- sub_retreat_speed
- submarine_attack
- terrain_trait_xp_gain_factor
- transport_capacity
Modifiers for scope peace
Modifiers for scope politics
Modifiers for scope state
- army_speed_factor_for_controller
- compliance_gain
- compliance_growth
- compliance_growth_on_our_occupied_states
- disable_strategic_redeployment
- disable_strategic_redeployment_for_controller
- enemy_intel_network_gain_factor_over_occupied_tag
- enemy_spy_negative_status_factor
- intel_network_gain
- intel_network_gain_factor
- local_building_slots
- local_building_slots_factor
- local_factories
- local_factory_sabotage
- local_intel_to_enemies
- local_manpower
- local_non_core_manpower
- local_resources
- local_resources_factor
- local_supplies
- local_supplies_for_controller
- mobilization_speed
- no_compliance_gain
- non_core_manpower
- recruitable_population
- recruitable_population_factor
- required_garrison_factor
- resistance_activity
- resistance_damage_to_garrison
- resistance_damage_to_garrison_on_our_occupied_states
- resistance_decay
- resistance_decay_on_our_occupied_states
- resistance_garrison_penetration_chance
- resistance_growth
- resistance_growth_on_our_occupied_states
- resistance_target
- resistance_target_on_our_occupied_states
- starting_compliance
- state_production_speed_buildings_factor
- state_resources_factor
- supply_factor
- truck_attrition
- truck_attrition_factor